The game is really still early in its development cycle, but the basic systems and features work well. Of course, as the Captain of the USS Gigger, I forbade the crew to eject so we can all die like men. Everything went without a hitch and the next thing we knew it, we were buzzing around space and killing enemy fighters and ejecting into escape pods with slightest hint of trouble. Mike and I were playing with the downloaded version, Jed was using his browser to play, and our friend Jayvee, from A Bugged Life, was using his iOS device. The cross-platform interconnectivity went really well.
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And of course the science officer is scanning the enemy ship to determine which beam frequency to use for the next volley to finally eliminate it.Īnd now you can all do this! Quintet is a spaceship bridge simulator, and to be frank, we need more games like this! This game is free at the moment and is available in all major platforms except Android, which the developer, Carmine Guida, is doing a Kickstarter for. If the enemy ship is in range, the Captain would instruct the tactical officer to fire lasers and torpedoes, while engineering boosts the shields and repairs the helm to keep the ship together.
The pilot at the helm would report where the enemy was and begin evasive maneuvers. I knew those two were bigger Trek fans than me, honestly I’m more of a Star Wars guy myself, but I was always intrigued with the starship bridge drama that played out on the show. When I first read about Quintet, I immediately told Jed and Mike that we have to try this out.